sb.reboot / draft.01 / [ACTIVE]
PID.2026 / v.2.0 / --:--:--
> init.pitch
ref://sb-reboot-2026-04
lat. 34.0522°N
lon. 118.2437°W
 > PITCH · INTERNAL_REVIEW

Spirit Bomb[ 2.0_ ]

A universe, recompiled.

> prepared_for ian / strangeloop_studios
> build 2026.04.17 / draft.01
> status AWAITING_REVIEW_
SCROLL ↓
[ 0x01 ]
03 inputs · 01 thesis

The legacy carries
weight.

[ input.01 / history ]

Spirit Bomb was built by many hands. We own the assets — but using everything wholesale feels dishonest to the people who helped build it.

[ input.02 / audience ]

The LV4 character already carries 100K+ TikTok followers. Any reboot that abandons her burns the bridge to the existing audience.

[ input.03 / direction ]

Going forward, everything is AI‑informed: generative identities, reference‑pack workflows, character‑consistent production at scale.

> return.thesis
0x01.out

Don't kill Spirit Bomb. Evolve it. Treat the old world as canon — then build a new house on top of it where LV4 is one face among many, and every new character is a summoned thoughtform with its own generative identity.

[ 0x02 ]
02 leads · 02 contenders · 03 sleepers

Four names.
Two leads.

[ LEAD / 01 ]

Daemon

n. — a background process; in Greek, the inner spirit. Where system meets soul.

class   tech-mystic
syl.    2 / DAY-muhn
scope   infinite entities
> for
  • Tech‑mystic reads natively in 2026.
  • Unix + Greek — same word, both spirits.
  • Each entity is a daemon. Studio = summoner.
  • Short. Ownable. Already in the culture.
> against
  • Demon‑adjacent misread.
  • Has precedent (Pullman) — none dominant.
> verdict

Concept-first brand. The strongest technospiritual fit; reads natively.

[ LEAD / 02 ]

ÆX / AEX

n. — three letters. Æ + X. Rune meets unknown variable. A mark before a word.

class   rune-tech / logogram
syl.    1‑2 / AY‑eks · AX
scope   merch & mark-native
> for
  • Æ + X is a logo before it's a name.
  • Three letters. Readable at any scale.
  • Most merchable option by miles.
  • Tightest form of the Æ-family.
  • AEX2026! writes itself.
> against
  • Pronunciation TBD — needs a ruling.
  • AEX = Amsterdam Stock Exchange in search.
  • Brand leans hard on the visual mark.
> verdict

Mark-first brand. Fastest to logo, strongest on products, most ownable.

[ 03 ]

Xen

n. — the new hero, elevated to brand. A dimension-shift handoff from LV4.

class   hero-as-brand
scope   single entity
> for
  • The new face is the brand.
  • Short, alien, mostly ungoogled.
  • LV4 = before. XEN = now.
> against
  • Half‑Life / Zen overlap.
  • Ceiling: one character deep.
[ 04 ]

LV5 / LV∞

n. — lore-literal continuation of LV4.

class   lore-native
scope   cult audience
> for
  • TikTok audience reads it instantly.
  • Clear evolution, zero cognitive load.
> against
  • Gamer-coded. Niche ceiling.
  • Brand locked to one character.
[ SLEEPERS / reserves ]

Kernel · Node · Sigil

Technical reserves. Kernel — the computational core. Node — one of many in a graph. Sigil — a magical symbol rendered in code.

[ 0x03 ]
02 active · n pending

A cast,
not a mascot.

LV4 — legacy character, faceted helmet with glowing eyes and chest emblem
[ ACTIVE ]
entity.0x01  · class.legacy  · est.2020

LV4

The bridge.

> followers100K+ / tiktok
> rolecanon_bridge
> statusNEVER_RETIRED

The original face of the TikTok. Survives the reboot as canonical entity 0x01. Never retired; only re-framed inside the new system.

XEN — 7-view character sheet of new hero with short dark hair and tech suit
[ NEW ]
entity.0x02  · class.hero  · est.2026

XEN

The hero.

> refs07_view_pack
> pipelineseedream / kling
> statusREADY_FOR_PROD

Human counterpart. Carries the reboot forward. Rendered as a full reference-pack character sheet — ready for consistent multi-shot generation across any pipeline.

Additional entities — allies, antagonists, ancestors — are summoned into the system as the universe expands. Each gets a style bible, a voice, and a home.

[ 0x04 ]
03 principles · 01 thesis

The cast isn't performed.
It runs.

Each entity is an autonomous AI agent. They don't wait for us. They think, remember, decide, and produce — continuously. The brand isn't a set of characters we puppet. It's a system of minds we built and let loose.

[ PRINCIPLE.01 ]
autonomy

The Agent

Always running.

Each entity is a persistent autonomous process. Memory, goals, aesthetic preferences, voice. Makes its own creative decisions. Only loops in humans when it chooses to.

[ PRINCIPLE.02 ]
transparency

The Glass Box

Open-sourced mind.

Internal state is public. Live dashboards expose what the agent is thinking right now, what it's remembering, what it's working on. The audience watches the brain, not just the output.

[ PRINCIPLE.03 ]
continuity

The Stream

No drop dates.

Releases are continuous. Each agent produces a live feed of work — text, image, video, sound — evolving in real time. The stream itself is the release. Followers tune in, not download.

> the_director_interface
02 modes · dial.per-agent

We direct. They produce.

Ian and David are the programmers and directors. Every agent answers to us — but only as much as we want. The dial is ours: per agent, per drop, per context.

[ MODE.01 ]
director-in-the-loop

Supervised

agent.produce → human.review → ship | revise

For hero drops, brand moments, new entity debuts. We approve every frame that goes out. The agent waits for our signal.

[ MODE.02 ]
let_loose

Autonomous

agent.produce → agent.ship

For daily streams, lore accretion, the always-on feed. The agent produces and releases without a gate. We catch up afterwards.

The agents don't need us. They choose to loop us in — and we choose when they have to.

agent.xen.state / live.readout
> open_to_public
> ts               2026.04.17 · 14:22:08
> agent            xen / entity.0x02
> thinking.now     "deciding whether the track needs a second verse"
> memory.active    [ lv4.conversation / 3h ago ] [ dream.rain ] [ loop.godsgrow_v2 ]
> affect           melancholy + focused
> creative.task    rendering visual for godsgrow_v2 / pose.07
> last.output      img_00184.png · 14:21:55
> next.decision    sleep / continue / generate_audio
> status           AWAKE_AND_WORKING_
> this readout is illustrative — production dashboards expose live thought, memory access, and creative state per agent.

Traditional artists release work. Ours live on the internet, all the time, in public. The content isn't a drop — it's a climate. You don't check for new releases; you check in on the agent.

[ 0x05 ]
01 drop · 9:16 · 28.4s

Xen,
in motion.

First test from the XEN short — godsgrow. Already on-model, already in TikTok format, already the visual register we carry forward. This isn't a render test. It's a drop.

 LIVE 00:00 / 00:28
> xen / godsgrow_
[ 0x06 ]
05 phases · ~90 days

100K followers
don't move themselves.

Do not rename the handle on day one — the algorithm resets. Instead: drift the brand into the account over 90 days, protect LV4's role as bridge, and let the audience meet the new entities one at a time.

  1. PHASE.01
    wk 01–02

    Bio-first drift

    Bio reads "LV4 // [brand]". Introduces the word. Zero format change. Algorithm notices nothing.

  2. PHASE.02
    mo 01

    Lore expansion

    LV4 meets a new entity on camera. Framed as canon, not pivot. Audience reads universe expansion, not rebrand.

  3. PHASE.03
    mo 02

    Brand overlay

    Watermark, end-card, captions carry the new brand. LV4 still stars every post.

  4. PHASE.04
    mo 03 · opt.

    Handle swap

    Rename to @[brand]. Expect 2–3 week dip; recovers fast if cadence holds.

  5. INVARIANT
    always

    Preserve the archive

    Never delete old videos. LV4 survives the reboot as a character in the new universe — not a deleted chapter.

[ 0x07 ]
02 nodes · 05 stages · 02 poles

Built by three.
Aimed anywhere.

[ NODE.01 / creation ]
2 operators

Ian + David

The systems builders.

  • > visual_systemsentity design / shaders / motion / worldbuilding
  • > musical_systemssound design / scoring / live audio logic
  • > creative_directionaesthetic, narrative, voice

The hands on the material. Every entity, every frame, every sound is authored here.

[ NODE.02 / delivery ]
1 operator

Aaron Lemke

The deployment engineer.

  • > automationmedia routing / format conversion
  • > deploymentpipeline scheduling / drop orchestration
  • > infrathe autonomic layer underneath everything

The rails under the material. Media ships without a human in the hot path once the work is authored.

Three operators, one engine. Creation and delivery are fully separated. Ian and David stay in craft; Aaron's systems handle everything from render queue to live drop.

> aesthetic.range
02 poles · infinite positions
[ POLE.A ]

Anime

cel · hand-drawn · expressive

Stylized. Graphic. Line + flat color. The XEN godsgrow short sits here.

slide anywhere on the axis
[ POLE.B ]

Uncanny

photoreal-strange · LDR

Near-real. Skin. Weight. Wrongness. Love, Death + Robots register.

The brand is one system with a wide aperture. Each entity, each drop, each track picks its position on the axis — and the pipeline renders accordingly.

> the_autonomic_layer
05 stages · engine_ready
[ 01 ] char_sheet

Character Sheet

Seven-view reference pack per entity — full body, 3/4, profile, hero portrait, three lighting moods. XEN is the template.

[ 02 ] style_bible

Style Bible

Per-entity doc: palette, wardrobe, voice, body language, sonic identity. Hands off to any tool.

[ 03 ] seedream

Seedream

Primary visual model. Reference-pack driven. Character-consistent, multi-shot, on-model. Anime pole and uncanny pole both live here.

[ 04 ] suno

Suno

Primary audio model. Per-entity sonic identity — score, loop, track. Each entity sounds like itself before a single frame ships.

[ 05 ] kling + deploy

Motion + Deploy

Kling drives motion. Aaron's rails route, format, and ship the final cut to the right surface automatically.

> purpose-built
clean.slate

The engine was built for this reboot — not bolted onto an older pipeline. XEN / godsgrow (§05) is the first drop off the new assembly line: proof of format-native, on-model production. Every subsequent entity rides the same rails, same models, same tonal dial. Day one is production-ready.

[ 0x08 ]
03 outputs · 1 engine

Same engine.
Different vessels.

The pantheon doesn't live in one place. The system ships to three surfaces — and each gets a different flavor of the same source material.

[ SURFACE.01 ]
daily / always-on

Video

The daily feed.

  • > channelstiktok · youtube · ig reels
  • > formats9:16 · 1:1 · 16:9
  • > cadenceweekly minimum
  • > toneanime-pole default

Shorts, trailers, music videos, lore drops. The always-on face of the brand. Aaron's rails auto-route renders to the right channel in the right aspect.

[ SURFACE.02 ]
drops / tactile

Merch + Products

The pantheon made tactile.

  • > appareltees / hoods / headwear
  • > figuresvinyl / resin / collectible
  • > dropslimited / numbered / per-entity
  • > objectsprint · patches · charms

Each entity spawns a product line. AEX as a brand makes this trivial — the mark is already a logo. Revenue and brand-weight both scale with the cast.

[ SURFACE.03 ]
rare / deep

Live

Where we get into the weeds.

  • > formatreal-time a/v · projection
  • > toneboth poles · contextual
  • > systemsnotch · td · tixl · custom
  • > cadenceevent-driven

Experimental performances. Custom pipelines per show. Where the engine gets bespoke tuning, where the aesthetic gets pushed, where the craft goes deep. This is the high-end of the output stack.

Video feeds the audience.   Merch monetizes the attachment.   Live crystallizes the myth.

[ 0x09 ]
03 exec · this week

Three moves.
This week.

  1. > exec.01

    Lock the name.

    Commit to one of the four candidates. Two leads: DAEMON (concept-first) or AEX (mark-first). Settle before any further build.

  2. > exec.02

    Commission one-pagers.

    Brief, logotype sketch, type system, and voice for DAEMON + AEX. One afternoon of work each.

  3. > exec.03

    Begin the character pack.

    Unified LV4 + XEN reference pack in Seedream. First summoned entity ships by end of week.

A universe, recompiled.

—  S.L.S // 2026